A faster, easier way to draw a stage, check it against the rulebook, walk it in 3D and hand the build crew everything they need. Share it with the club, your squad or anyone with a link.
Set the bay size, then build the stage the way you'd walk it: the bones first, then the targets, then the steel and the activators. Rounds, points and course length update as you go.

Shooting areas, fault lines, the start position, walls with ports, barrels and props. Walls snap together end to end.

Targets and no-shoots, turned to face the shooter, with hard cover and stapled-on no-shoots where you want them.

Poppers, plates and moving targets, each linked to what starts it. The diagram draws the arrow for you.

Pick from the list, or open it full screen to see each object drawn from the front, then click the bay to place it. Drag, turn and resize with the mouse or the keyboard.

Choose the size, the stand, hard cover, cut-downs and no-shoots stapled over a target, at any angle. Options that would hide too much of the A-zone are greyed out before you can pick them.

Drop the eye anywhere on the bay, standing or kneeling. Shading shows what's hidden, and every target is marked seen, partly seen or hidden. Switch to Shoot to see what can actually be engaged: you can see through netting, but not shoot through it.
A whole-stage check flags any target that can't be engaged from any shooting area, and the ones that need a lean, so you can make sure the shot is clean.


Open the 3D view to orbit the whole bay, look straight down, or stand at shooter's eye height and walk through it with W, A, S and D. Find the awkward lean or the blocked target now, not on build day.
You can edit in 3D too: select, move, turn and place objects without going back to the diagram. Save any view as an image.

The briefing template fills in from the drawing: the round count, points, scoring, course length, the targets and the start signal. Write your ready condition, start position and procedure once, save them as your defaults, and every new stage starts with your wording.
Change the stage and the briefing keeps up. No more round counts that don't match the diagram.

Every target, stand, wall, barrel and prop, counted from the drawing, plus the hardware nobody draws: one stand per target, and two feet per wall, with joined walls sharing one. Override any count and add your own lines, like a staple gun or zip ties.


One click makes a clean PDF: the diagram with its numbers, the written stage briefing, and the build list with a picture of every item. Print it for the stage, post it for the squads, or send it to the build crew.

Make a view-only link and send it to your match director, your squad or a friend. They see the diagram, the briefing, the build list and the 3D view, and can download the PDF, without an account. The link always shows your latest save.
Post your best stages to the Stage library, where other members can find them and copy them into their own designs.
Plan every bay, keep round counts in check, and hand out one PDF per stage.
Try ideas quickly, check the sight lines, and walk the stage in 3D before it's built.
Know exactly what to load: targets, stands, walls, wall feet, barrels and props.
Pair it with Stage Builders, our free build-day scheduler: your builders design the stage, then sign up to build it.
We're adding to it every week. If there's an object or a tool you need, tell us from the designer and we'll look at it.
Create a free MatchChaser account and open the Stage Designer. Your first stage is a few minutes away.